AoeStats
← harooooo

MegaRandom

507786444Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 37m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇷 Mapuche · Croatia
1726
+12
🇧🇦 Magyars · Bosnia & Herzegovina
1528
+20
🇭🇷 Bohemians · Croatia
1527
+20
🇧🇦 Khmer · Bosnia & Herzegovina
1482
+21
🇹🇼 Byzantines · Taiwan
1835
-27
🇩🇪 Lithuanians · Germany
1572
-17
🇺🇸 Teutons · United States
1567
-16
🇹🇼 Inca · Taiwan
1486
-13
Player eAPM Actions Feudal Castle Imperial Opening
75 2,813 11:52 17:06 36:17 ⛏ Fish Boom FC
66 2,457 10:21 21:12 — ⛏ Fish Boom into Galleys FC
65 2,441 11:26 18:17 — ⛏ Fish Boom FC
60 2,250 10:47 14:40 36:23 ⛏ Fast Castle
48 1,791 11:55 16:00 — ⛏ Fish Boom FC
44 1,661 10:07 20:12 — ⚔ Scout Rush
42 1,574 11:28 15:47 36:43 ⛏ Fish Boom FC
28 1,041 10:54 17:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,995 9,783 5,020 1,050 30,848 31,299
10,210 13,598 6,285 275 30,368 32,685
11,815 11,598 4,090 2,255 29,758 34,570
9,460 9,789 5,285 850 25,384 27,186
9,690 8,405 2,860 1,155 22,110 24,964
5,980 12,788 2,995 245 22,008 23,374
9,490 5,882 3,350 850 19,572 21,357
8,475 4,507 1,820 4,175 18,977 19,793
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.