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Arabia

509555366Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 36m 5s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vietnamese · Taiwan
1126
+13
🇹🇼 Persians · Taiwan
1100
+14
🇲🇽 Bengalis · Mexico
1086
-14
🇭🇰 Persians · Hong Kong SAR China
1037
-13
code monkey HK 46 units ordered
Knight38
Scout Cavalry4
Spearman2
Monk2
First military 14:30 — Spearman
DA Fantasmic 11 36 units ordered
Ratha (Ranged)36
First military 21:19 — Ratha (Ranged)
dice 40 units ordered
Knight37
Scout Cavalry2
Monk1
First military 13:04 — Scout Cavalry
bm489 44 units ordered
Archer19
Crossbowman19
Mangonel3
Battering Ram2
Spearman1
First military 10:58 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
code monkey HK’s army and what beats it
Knight ×38 trained
beaten bySpearman +15Camel Rider +9
Scout Cavalry ×4 trained
beaten bySpearman +15Camel Rider +9
Spearman ×2 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
DA Fantasmic 11’s army and what beats it
Ratha (Ranged) ×36 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
dice’s army and what beats it
Knight ×37 trained
beaten bySpearman +15Camel Rider +9
Scout Cavalry ×2 trained
beaten bySpearman +15Camel Rider +9
Monk ×1 trained
beaten byEagle Scout +8Scout Cavalry +6
bm489’s army and what beats it
Archer ×19 trained
beaten bySkirmisher +3
Crossbowman ×19 trained
beaten bySkirmisher +3
Mangonel ×3 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
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