AoeStats
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Arena

510253567Analyzed
4v4 RM · 4d ago on Sep 30, 2026· 39m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1111
+16
🇺🇸 Ethiopians · United States
1104
+16
🇲🇽 Khmer · Mexico
1090
+16
🇨🇦 Maya · Canada
1089
+16
🇵🇪 Italians · Peru
1132
-18
🇦🇷 Turks · Argentina
1105
-16
🇨🇳 Bohemians · China
1082
-15
🇨🇦 Poles · Canada
1080
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,542 9:53 15:24 28:56 ⛏ Fast Castle
32 1,265 10:42 15:46 31:59 ⛏ Fast Castle
30 1,170 11:17 15:40 28:53 ⛏ Fast Castle
29 1,144 11:31 15:34 27:53 ⛏ Fast Castle
26 1,011 13:08 17:07 31:52 ⛏ Fast Castle
25 1,002 9:14 14:50 30:08 ⛏ Fast Castle
22 865 10:20 14:52 28:13 ⛏ Fast Castle
13 531 11:41 16:17 33:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,250 12,645 13,940 1,600 47,435 57,793
20,050 11,815 11,605 2,250 45,720 52,003
14,375 14,770 9,570 980 39,695 53,965
15,315 15,279 6,955 1,600 39,149 46,585
14,150 12,075 4,275 3,110 33,610 39,730
13,685 6,805 7,275 1,800 29,565 32,668
13,425 8,440 6,045 955 28,865 32,335
9,530 6,255 4,770 1,130 21,685 24,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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