MegaRandom
506675342Analyzed2v2 RM
·
16d ago on Sep 14, 2026·
33m 2s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
bvq
23 units ordered
Spearman9
Monk7
Scout Cavalry4
Archer3
First military 11:59 — Spearman
lordmorto
48 units ordered
Knight29
Scout Cavalry9
Spearman4
Man-at-Arms3
Mangonel2
Monk1
First military 11:50 — Spearman
Shan6666
57 units ordered
Long Swordsman21
Pikeman16
Man-at-Arms9
Militia6
Spearman5
First military 7:59 — Militia
curson
39 units ordered
Knight26
Scout Cavalry7
Spearman5
Monk1
First military 11:40 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
bvq’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Spearman
+15
Camel Rider
+9
lordmorto’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Shan6666’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
curson’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3