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Pilgrims

509886306Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 35m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1798
+16
🇺🇸 Shu · United States
1760
+17
🇨🇭 Britons · Switzerland
1731
+18
1692
+19
🇺🇸 Jurchens · United States
1801
-18
🇻🇳 Bohemians · Vietnam
1787
-18
🇻🇳 Byzantines · Vietnam
1774
-17
🇻🇳 Portuguese · Vietnam
1769
-17
Player eAPM Actions Feudal Castle Imperial Opening
66 2,385 11:14 15:16 31:15 ⛏ Fish Boom FC
56 2,005 10:22 14:11 — ⛏ Fish Boom FC
48 1,717 10:24 17:44 — ⛏ Fish Boom into Fire Galleys FC
44 1,567 12:07 15:41 27:02 ⛏ Fish Boom FC
37 1,348 15:30 19:22 23:56 ⛏ Fish Boom FC into Fast Imp
35 1,266 11:52 15:28 — ⛏ Fish Boom into Galleys FC
31 1,105 11:04 15:54 — ⛏ Fish Boom FC
30 1,069 9:41 — — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
12,075 20,655 9,470 1,220 43,420 46,336
9,620 18,065 4,980 1,755 34,420 38,859
7,325 16,850 6,180 1,400 31,755 35,019
10,445 11,161 4,575 1,500 27,681 28,845
7,350 12,086 4,960 2,765 27,161 27,761
6,850 7,349 5,590 2,110 21,899 21,602
6,975 10,030 2,970 1,075 21,050 21,909
2,650 3,259 50 900 6,859 7,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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