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Fortress

507908931Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 56m 9s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Muisca · Vietnam
1817
+5
🇻🇳 Khitans · Vietnam
1788
+6
🇨🇳 Bulgarians · China
1684
+9
🇹🇼 Dravidians · Taiwan
1675
+9
🇲🇽 Turks · Mexico
1602
-10
🇦🇷 Malay · Argentina
1593
-9
🇨🇷 Chinese · Costa Rica
1459
-5
🇲🇽 Khmer · Mexico
1445
-5
Player eAPM Actions Feudal Castle Imperial Opening
65 3,626 7:01 11:08 44:01 ⛏ Fast Castle
47 2,635 7:41 11:04 24:26 ⛏ Fast Castle
43 2,408 8:08 11:59 36:24 ⛏ Fast Castle
42 2,340 7:11 11:14 27:15 ⛏ Fast Castle
41 2,290 7:50 11:30 26:16 ⛏ Fast Castle
40 2,248 7:56 11:35 24:55 ⛏ Fast Castle
25 1,393 7:35 12:14 26:30 ⛏ Fast Castle
24 1,344 6:51 10:43 25:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
80,845 30,975 25,710 1,040 138,570 139,969
80,745 14,875 38,205 1,185 135,010 138,140
66,195 30,390 32,020 3,090 131,695 138,979
75,235 24,795 24,860 5,080 129,970 133,503
62,865 24,022 24,320 5,245 116,452 122,738
40,700 33,850 15,810 2,460 92,820 96,221
19,725 41,610 22,215 4,270 87,820 92,750
27,975 26,570 17,440 4,060 76,045 93,278
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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