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Black Forest

507664841Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 47m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1799
+9
🇻🇳 Persians · Vietnam
1776
+10
🇨🇳 Bohemians · China
1772
+10
🇨🇳 Khitans · China
1635
+15
🇩🇪 Lithuanians · Germany
1701
-14
🇭🇰 Mongols · Hong Kong SAR China
1633
-11
🇦🇷 Koreans · Argentina
1597
-10
🇮🇳 Byzantines · India
1575
-9
Player eAPM Actions Feudal Castle Imperial Opening
65 3,066 10:48 14:47 28:51 ⛏ Fish Boom FC
55 2,596 10:52 14:26 28:37 ⛏ Fast Castle
47 2,218 10:25 14:39 32:12 ⛏ Fish Boom FC
40 1,859 14:50 21:49 32:55 ⛏ Fish Boom FC
37 1,724 18:51 23:18 36:56 ⛏ Fish Boom FC
35 1,649 10:10 21:14 32:48 ⚔ M@A into Archers
34 1,598 19:46 25:41 35:46 ⛏ Fish Boom FC
33 1,547 16:05 28:16 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
44,325 27,565 20,915 1,800 94,605 96,678
25,645 32,545 22,305 5,795 86,290 89,213
24,500 17,030 16,915 2,215 60,660 64,326
14,150 24,360 14,660 1,260 54,430 63,223
24,360 20,723 5,665 3,215 53,963 55,791
15,735 24,081 5,470 2,335 47,621 55,457
13,850 12,020 5,755 840 32,465 37,757
5,960 6,316 1,075 2,100 15,451 18,077
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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