AoeStats
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Arena

510616576Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 42m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Portuguese · Argentina
1217
+15
🇲🇽 Bengalis · Mexico
1190
+16
🇲🇽 Bohemians · Mexico
1176
+17
🇵🇰 Lithuanians · Pakistan
1147
+18
🇫🇷 Turks · France
1334
-22
🇨🇭 Teutons · Switzerland
1258
-19
🇫🇷 Mongols · France
1164
-15
🇫🇷 Franks · France
1034
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 2,238 9:56 17:17 32:03 ⛏ Fast Castle
39 1,633 11:09 15:06 30:38 ⛏ Fast Castle
39 1,642 10:29 14:05 27:35 ⛏ Fast Castle
36 1,507 10:39 15:26 29:04 ⛏ Fast Castle
26 1,101 10:15 20:59 36:06 ⚔ Towers FC
26 1,110 10:29 15:20 40:06 ⛏ Fast Castle
18 749 14:51 19:16 36:53 ⛏ Fast Castle
15 628 13:20 20:19 30:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,990 16,995 14,885 600 56,470 62,105
27,695 12,045 10,445 2,800 52,985 59,198
18,395 14,263 9,935 3,050 45,643 56,651
14,400 16,920 8,075 2,875 42,270 50,419
17,320 16,205 5,025 2,150 40,700 53,146
16,575 8,226 7,385 1,100 33,286 34,089
16,155 8,070 6,945 200 31,370 37,965
10,625 10,695 3,145 1,450 25,915 29,194
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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