AoeStats
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Black Forest

510081066Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 53m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Persians · Canada
1193
+15
🇨🇳 Britons · China
1176
+16
🇩🇰 Jurchens · Denmark
1150
+17
🇸🇪 Saracens · Sweden
1140
+17
🇨🇳 Lithuanians · China
1230
-18
🇮🇳 Celts · India
1169
-16
🇮🇳 Persians · India
1154
-16
🇦🇷 Inca · Argentina
1139
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,689 12:17 15:42 31:44 ⛏ Fast Castle
26 1,405 11:16 15:45 34:21 ⛏ Fast Castle
21 1,093 16:20 20:11 — ⛏ Fast Castle
20 1,039 18:00 21:40 46:13 ⛏ Fast Castle
16 838 11:23 16:00 29:57 ⛏ Fast Castle
15 783 12:37 17:07 — ⛏ Fast Castle
11 570 14:33 18:26 — ⛏ Fast Castle
9 458 9:54 16:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,010 16,045 32,020 5,300 98,375 100,112
27,785 16,525 15,060 2,350 61,720 80,331
25,290 15,133 17,010 3,340 60,773 67,258
11,570 10,495 3,620 500 26,185 28,828
5,225 3,935 655 360 10,175 12,371
5,775 3,680 250 325 10,030 11,911
4,050 2,265 300 335 6,950 8,065
3,225 1,266 250 115 4,856 6,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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