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Fortress

507532697Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 73m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Bohemians · Norway
1301
+14
🇳🇴 Spanish · Norway
1270
+15
🇳🇴 Vietnamese · Norway
1096
+22
🇳🇴 Maya · Norway
1034
+24
🇪🇸 Portuguese · Spain
1244
-19
🇨🇳 Huns · China
1244
-19
🇪🇸 Malians · Spain
1232
-19
🇪🇸 Ethiopians · Spain
1216
-18
Player eAPM Actions Feudal Castle Imperial Opening
43 3,189 7:51 11:55 23:21 ⛏ Fast Castle
36 2,648 8:56 14:55 31:56 ⛏ Fast Castle
28 2,025 7:29 14:11 17:42 ◆ FC into Fast Imp
23 1,657 7:49 11:23 24:11 ⛏ Fast Castle
20 1,446 7:18 15:20 29:47 ⛏ Fast Castle
20 1,448 7:32 15:16 26:31 ⚔ FC into Archers
19 1,391 7:17 12:59 33:11 ⚔ FC into Archers
17 1,280 10:14 14:24 28:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,945 50,995 43,480 2,735 140,155 176,854
60,145 23,635 41,310 2,470 127,560 146,921
46,605 30,050 45,045 2,705 124,405 143,205
63,670 31,370 20,300 2,720 118,060 124,411
42,115 45,880 25,605 2,425 116,025 141,932
19,030 37,790 29,810 8,360 94,990 100,125
32,565 41,365 14,195 3,870 91,995 131,322
21,230 29,200 24,175 2,285 76,890 94,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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