Arabia
506377274Analyzed1v1 RM
·
17d ago on Sep 13, 2026·
79m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[ KOF ] M. Kowalski
244 units ordered
Light Cavalry118
Archer61
Scorpion16
Scout Cavalry15
Fire Lancer11
Battering Ram10
Rocket Cart9
Monk3
Camel Scout1
First military 10:25 — Scout Cavalry
tatze
339 units ordered
Pikeman69
Halberdier54
Elite Skirmisher50
Long Swordsman47
Two-Handed Swordsman25
Skirmisher18
Spearman12
Knight12
Composite Bowman10
Trebuchet9
Militia5
Light Cavalry5
Cavalier5
Mangonel4
Man-at-Arms3
Monk3
Archer3
Scout Cavalry3
Warrior Priest1
Petard1
First military 8:44 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[ KOF ] M. Kowalski’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
tatze’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3