Arabia
503897360Analyzed1v1 RM
·
28d ago on Sep 2, 2026·
48m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[JDA] Rafael
108 units ordered
Eagle Scout32
Archer22
Crossbowman19
Arbalester13
Pikeman9
Halberdier5
Mangonel4
Militia2
Spearman1
Monk1
First military 11:36 — Spearman
[ KOF ] M. Kowalski
123 units ordered
Long Swordsman37
Light Cavalry30
Elite Skirmisher23
Skirmisher9
Scout Cavalry5
Trebuchet4
Two-Handed Swordsman3
Militia2
Man-at-Arms2
Fire Lancer2
Rocket Cart2
Scorpion2
Battering Ram2
First military 13:32 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[JDA] Rafael’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
[ KOF ] M. Kowalski’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3