Arabia
505338740Analyzed1v1 RM
·
23d ago on Sep 8, 2026·
42m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Antinox's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Antinox
D
Feudal Age
10:21
vs 9:49
btm 34%
Castle Age
27:47
vs 21:49
btm 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
8:22
vs 10:33
top 14%
▼
Slow Castle Age at 27:47 — slower than 95% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▲
Early military at 8:22 (Militia) — earlier than 86% of analysed players on Arabia
▼
Town centers idle 3:52 of the first 27:47 — keep villagers queued
mosqueteroc
B
Feudal Age
8:46
vs 9:49
top 8%
Castle Age
24:54
vs 21:49
btm 15%
Imperial Age
41:24
vs 38:58
btm 30%
eAPM
79
vs 38
top 4%
First military
9:51
vs 10:33
top 34%
▲
Fast Feudal Age at 8:46 — faster than 92% of analysed players on Arabia
▼
Slow Castle Age at 24:54 — slower than 85% of analysed players on Arabia
▲
High eAPM (79) — top quarter of analysed players
▲
Town centers almost never idle — 10s across the first 24:54