Hideout
509803145Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
54m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dizzygreenman's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,806 analysed 1v1 players on Hideout.
dizzygreenman
D
Feudal Age
17:22
vs 10:26
btm 0%
Castle Age
27:09
vs 18:38
btm 4%
Imperial Age
—
vs 35:42
btm 0%
eAPM
13
vs 31
btm 6%
First military
34:24
vs 14:50
btm 0%
▼
Slow Feudal Age at 17:22 — slower than 100% of analysed players on Hideout
▼
Slow Castle Age at 27:09 — slower than 96% of analysed players on Hideout
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (34:53) — usually safest before it
▼
First military only at 34:24 (Scout Cavalry) — later than 100% of analysed players on Hideout
▼
Town centers idle 10:14 of the first 27:09 — keep villagers queued
ACUBATTE
D
Feudal Age
11:42
vs 10:26
btm 14%
Castle Age
18:28
vs 18:38
top 49%
Imperial Age
41:40
vs 35:42
btm 15%
eAPM
15
vs 31
btm 9%
First military
28:16
vs 14:50
btm 2%
▼
Slow Feudal Age at 11:42 — slower than 86% of analysed players on Hideout
▼
Slow Imperial Age at 41:40 — slower than 85% of analysed players on Hideout
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 28:16 (Spearman) — later than 98% of analysed players on Hideout