AoeStats
← Dreamblack

Arena

511008732Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 43m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1272
+9
🇨🇳 Vietnamese · China
1096
+15
🇭🇰 Dravidians · Hong Kong SAR China
1075
+16
🇨🇳 Poles · China
985
+19
🇩🇪 Maya · Germany
1121
-16
🇹🇼 Mongols · Taiwan
1092
-15
🇪🇸 Bohemians · Spain
1070
-14
🇨🇳 Burgundians · China
1063
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,222 10:11 14:35 29:04 ⛏ Fast Castle
44 1,905 10:25 14:12 28:53 ⛏ Fast Castle
37 1,608 10:39 14:32 30:13 ⛏ Fast Castle
34 1,473 10:57 15:03 28:19 ⛏ Fast Castle
31 1,359 11:03 15:09 30:58 ⛏ Fast Castle
30 1,300 10:39 14:56 30:14 ⛏ Fast Castle
27 1,159 10:25 18:34 30:34 ⛏ Fast Castle
22 951 10:23 14:44 29:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,980 30,395 20,565 3,600 75,540 86,110
40,595 16,820 15,205 1,800 74,420 80,774
37,540 25,393 7,095 1,860 71,888 82,706
30,465 16,480 9,920 3,000 59,865 69,199
19,520 22,025 14,310 3,050 58,905 79,473
23,740 10,575 13,145 2,950 50,410 61,424
17,410 18,340 10,650 1,500 47,900 54,362
19,965 19,845 5,020 1,535 46,365 51,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.