AoeStats
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Nomad

510658968Analyzed
4v4 RM · 21h ago on Oct 2, 2026· 29m 49s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Teutons · Chile
1603
+12
🇦🇷 Mapuche · Argentina
1597
+12
🇮🇳 Franks · India
1420
+19
🇺🇸 Burgundians · United States
1396
+20
🇨🇳 Berbers · China
1522
-17
🇺🇸 Shu · United States
1520
-17
🇲🇽 Lithuanians · Mexico
1472
-15
🇨🇳 Celts · China
1464
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,577 14:23 18:00 — ⛏ Fish Boom FC
50 1,491 12:10 24:15 — ⛏ Fish Boom FC
50 1,495 13:21 16:58 — ⛏ Fish Boom FC
38 1,126 13:17 19:57 — ⛏ Fish Boom FC
35 1,048 15:39 19:48 — ⛏ Fish Boom FC
34 1,018 13:09 17:28 — ⛏ Fish Boom FC
26 770 12:26 24:22 — ⛏ Fish Boom into Fire Galleys FC
22 655 14:58 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
7,805 8,091 2,050 200 18,146 18,656
8,105 7,225 2,140 300 17,770 20,123
7,735 5,870 1,315 1,605 16,525 16,678
7,165 5,515 2,455 750 15,885 15,100
7,035 5,177 1,645 1,400 15,257 15,323
7,025 5,452 2,420 250 15,147 15,670
4,725 6,205 1,560 880 13,370 14,124
3,800 6,195 435 135 10,565 11,671
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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