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Arena

509932395Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 53m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Malay · France
1131
+14
🇨🇳 Poles · China
1129
+14
🇨🇳 Inca · China
1078
+16
🇸🇪 Wei · Sweden
1053
+18
🇦🇷 Gurjaras · Argentina
1116
-17
🇦🇷 Persians · Argentina
1096
-16
🇳🇱 Italians · Netherlands
1080
-15
🇦🇷 Huns · Argentina
1060
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,518 10:39 14:48 36:20 ⛏ Fast Castle
34 1,843 11:01 14:31 29:21 ⛏ Fast Castle
34 1,802 9:13 13:50 27:47 ⛏ Fast Castle
31 1,649 10:23 15:54 30:39 ⛏ Fast Castle
30 1,601 10:36 14:35 29:23 ⛏ Fast Castle
22 1,170 10:44 16:00 32:59 ⛏ Fast Castle
19 1,018 10:18 14:25 27:09 ⛏ Fast Castle
16 848 10:35 16:50 30:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,190 16,050 30,235 2,425 85,900 106,947
35,080 28,535 10,430 800 74,845 93,180
25,180 16,543 21,650 3,060 66,433 72,113
31,325 13,395 12,350 3,580 60,650 64,261
28,610 10,475 16,085 1,250 56,420 57,045
23,375 10,330 14,355 2,160 50,220 53,601
10,775 16,060 11,330 2,800 40,965 45,508
13,465 11,725 4,015 2,010 31,215 35,067
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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