Arabia
510099226Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
41m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LordCalingo
83 units ordered
Two-Handed Swordsman43
Long Swordsman20
Longbowman7
Militia5
Man-at-Arms3
Spearman2
Mangonel2
Monk1
First military 7:37 — Militia
不要忘了我们曾经为何而战
178 units ordered
Elite Skirmisher65
Cataphract57
Camel Scout24
Skirmisher14
Spearman6
Knight4
Monk4
Trebuchet4
First military 11:40 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LordCalingo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
不要忘了我们曾经为何而战’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5