AoeStats
← Valius

Yucatan

503341194Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 40m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
814
+12
🇰🇿 Jurchens · Kazakhstan
748
+15
🇨🇳 Ethiopians · China
741
+15
🇨🇳 Franks · China
740
+15
🇦🇺 Gurjaras · Australia
807
-18
🇦🇺 Khmer · Australia
757
-16
🇺🇸 Slavs · United States
669
-12
🇨🇱 Vietnamese · Chile
668
-23
Player eAPM Actions Feudal Castle Imperial Opening
33 1,325 11:45 16:15 36:01 ⛏ Fast Castle
24 977 11:24 17:02 39:34 ⛏ Fast Castle
21 861 11:34 22:11 37:10 ⛏ Fast Castle
20 799 13:01 17:38 35:54 ⛏ Fast Castle
18 738 12:59 24:13 — ⛏ Fish Boom FC
18 735 12:55 25:19 — ⚔ Archer Rush
14 543 20:04 — — ⛏ Fast Castle
12 496 27:17 37:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,370 11,250 6,185 1,500 34,305 47,810
14,600 12,410 5,345 1,395 33,750 42,667
11,110 6,675 3,515 2,150 23,450 26,449
10,660 6,490 5,315 850 23,315 32,669
9,460 5,445 3,045 3,050 21,000 23,282
5,000 3,807 2,760 895 12,462 12,534
7,460 4,070 250 0 11,780 13,961
5,275 3,420 550 150 9,395 17,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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