AoeStats
← Dr. Nick Riviera

Black Forest

506747907Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 62m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Celts · Chile
1010
+18
🇹🇼 Slavs · Taiwan
1007
+18
🇨🇱 Goths · Chile
973
+19
🇬🇧 Ethiopians · United Kingdom
944
+20
🇲🇽 Wei · Mexico
1160
-23
🇨🇱 Aztecs · Chile
1038
-19
🇨🇱 Huns · Chile
1025
-18
🇨🇱 Chinese · Chile
944
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 3,484 12:14 16:04 30:47 ⛏ Fast Castle
40 2,520 10:48 16:20 36:44 ⛏ Fast Castle
36 2,249 14:31 21:02 33:44 ⛏ Fast Castle
36 2,256 11:37 16:22 33:34 ⛏ Fast Castle
26 1,624 15:56 25:06 33:43 ⛏ Fast Castle
23 1,457 13:02 18:54 35:49 ⛏ Fast Castle
18 1,100 19:38 27:34 46:38 ⛏ Fast Castle
16 977 13:11 18:49 54:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,245 28,367 21,185 2,800 108,597 113,093
45,320 21,277 32,350 2,640 101,587 107,263
42,305 24,875 10,425 3,875 81,480 90,596
33,970 19,885 22,490 3,550 79,895 104,929
31,620 18,157 24,715 4,990 79,482 94,159
26,820 24,755 19,485 2,900 73,960 105,652
19,730 21,507 2,860 2,685 46,782 54,025
17,305 16,422 5,425 3,135 42,287 60,746
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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