AoeStats
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MegaRandom

507161033Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 42m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Japanese · Argentina
1630
+13
🇦🇷 Wu · Argentina
1586
+14
🇲🇽 Byzantines · Mexico
1536
+16
🇦🇷 Georgians · Argentina
1501
+17
🇨🇦 Celts · Canada
1622
-18
🇯🇵 Bulgarians · Japan
1528
-14
1524
-14
🇨🇦 Tatars · Canada
1515
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,179 8:37 25:34 — ⚔ Scouts into Archers
46 1,953 8:45 21:50 — ⚔ Fish Boom into M@A into Archers
45 1,890 8:51 24:36 39:13 ⛏ Fish Boom into Galleys FC
43 1,824 9:49 13:48 — ⛏ Fish Boom FC
42 1,766 9:19 33:21 — ⚔ Fish Boom into Scouts
36 1,522 10:33 15:18 41:55 ⛏ Fish Boom FC
33 1,417 9:01 24:10 — ⚔ Scouts into Fish Boom
31 1,296 8:43 21:48 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
12,850 18,520 5,885 1,175 38,430 41,753
10,485 12,165 7,660 3,780 34,090 34,444
12,655 9,787 4,005 1,360 27,807 30,007
13,075 9,457 4,675 300 27,507 30,558
11,740 9,383 3,525 2,160 26,808 29,488
11,025 8,749 3,125 3,880 26,779 27,879
12,175 8,526 1,525 200 22,426 23,292
9,260 7,720 2,650 705 20,335 23,052
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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