AoeStats
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Arena

506399497Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 45m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Romans · Taiwan
1786
+8
🇹🇼 Khmer · Taiwan
1694
+11
🇯🇵 Cumans · Japan
1524
+17
🇫🇷 Bohemians · France
1455
+19
🇩🇿 Franks · Algeria
1629
-16
🇮🇹 Italians · Italy
1599
-15
🇨🇳 Slavs · China
1523
-12
🇨🇭 Bohemians · Switzerland
1509
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,395 10:19 14:01 30:26 ⛏ Fast Castle
52 2,396 11:33 14:30 34:28 ⚔ FC into Scouts
48 2,197 10:58 14:38 39:46 ⛏ Fast Castle
41 1,870 9:01 12:46 — ⛏ Fast Castle
41 1,880 10:57 15:27 31:31 ⛏ Fast Castle
41 1,883 11:09 16:38 30:29 ⚔ Archer Rush
33 1,504 11:01 15:02 28:51 ⛏ Fast Castle
17 767 11:22 14:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,835 13,420 15,535 1,600 66,390 68,548
26,465 18,655 14,175 6,210 65,505 69,667
28,590 17,230 11,330 2,235 59,385 62,437
18,230 22,718 14,975 1,555 57,478 66,723
25,685 16,123 10,920 1,600 54,328 62,406
13,410 11,970 5,170 2,190 32,740 32,723
6,775 11,905 5,500 285 24,465 25,039
7,505 7,045 2,605 305 17,460 18,842
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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