AoeStats
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Black Forest

507851437Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 47m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇿 Wei · Azerbaijan
1312
+12
🇺🇸 Persians · United States
1305
+13
🇲🇽 Britons · Mexico
1297
+13
🇬🇧 Magyars · United Kingdom
1206
+17
🇺🇸 Shu · United States
1285
-16
🇮🇳 Teutons · India
1257
-15
🇯🇵 Saracens · Japan
1192
-12
🇺🇸 Khitans · United States
1189
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,904 12:34 16:31 30:24 ⛏ Fast Castle
39 1,873 12:34 16:43 32:39 ⛏ Fish Boom FC
37 1,761 11:40 16:25 34:31 ⛏ Fast Castle
33 1,556 10:32 14:23 30:13 ⛏ Fast Castle
31 1,475 11:18 18:03 37:25 ⛏ Fast Castle
27 1,268 10:41 18:08 28:18 ⛏ Fish Boom FC
24 1,118 13:06 17:41 35:59 ⛏ Fish Boom FC
24 1,143 12:41 16:19 37:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,995 12,185 14,210 3,450 64,840 79,821
20,620 16,676 17,355 1,700 56,351 67,332
23,980 14,830 13,115 3,705 55,630 70,289
17,585 22,155 13,420 1,950 55,110 61,571
17,760 20,945 12,935 1,340 52,980 62,730
18,995 14,999 11,575 2,900 48,469 50,538
12,925 13,817 8,180 1,705 36,627 37,682
10,850 12,240 9,410 90 32,590 39,509
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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