AoeStats
← 宫水三叶

MegaRandom

505505167Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 43m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1010
+11
🇨🇭 Persians · Switzerland
871
+17
🇫🇷 Khmer · France
869
+17
🇨🇳 Inca · China
740
+22
🇩🇪 Britons · Germany
914
-18
🇦🇷 Mongols · Argentina
893
-17
🇺🇸 Vietnamese · United States
869
-16
🇩🇪 Franks · Germany
864
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,705 11:26 15:25 31:19 ⛏ Fast Castle
40 1,728 9:28 19:38 33:55 ⛏ Fast Castle
29 1,244 9:28 16:49 32:32 ⛏ Fish Boom FC
27 1,170 9:06 14:42 38:32 ⛏ Fast Castle
22 953 9:30 12:53 29:13 ⛏ Fast Castle
18 771 11:38 18:24 36:00 ⛏ Fast Castle
17 742 11:09 21:04 36:28 ⛏ Fish Boom
8 366 9:19 21:56 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
32,030 14,839 3,170 3,000 53,039 67,323
20,005 15,740 12,990 1,600 50,335 59,065
12,600 20,250 10,285 4,850 47,985 59,366
16,550 16,942 6,225 1,610 41,327 44,469
17,250 15,041 4,495 1,500 38,286 40,722
17,810 10,670 6,505 1,050 36,035 46,388
13,660 9,405 6,010 2,235 31,310 34,863
4,355 3,615 835 1,570 10,375 13,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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