AoeStats
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Nomad

510956920Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 49m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Dravidians · United States
1604
+9
🇨🇿 Vikings · Czechia
1512
+13
🇸🇮 Italians · Slovenia
1468
+14
🇨🇳 Berbers · China
1394
+17
🇨🇳 Mongols · China
1534
-17
🇨🇳 Vikings · China
1449
-14
🇨🇳 Persians · China
1439
-13
🇨🇳 Huns · China
1310
-9
Player eAPM Actions Feudal Castle Imperial Opening
50 2,482 14:14 17:46 35:42 ⚔ Fish Boom into Archers FC
40 1,950 15:02 19:02 34:57 ⛏ Fish Boom FC
35 1,713 13:07 16:31 33:25 ⛏ Fish Boom FC
34 1,686 11:45 16:26 24:45 ⛏ Fish Boom FC
34 1,695 13:03 16:45 40:01 ⛏ Fish Boom FC
31 1,541 14:11 19:12 43:06 ⛏ Fish Boom FC
27 1,342 12:37 16:44 38:16 ⛏ Fish Boom FC
18 885 13:03 16:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,345 17,420 12,505 3,655 61,925 68,213
20,525 22,850 14,595 2,350 60,320 67,895
20,545 22,608 12,365 1,750 57,268 66,525
22,800 19,864 8,295 2,890 53,849 58,050
16,865 18,910 9,870 4,625 50,270 52,137
21,285 14,476 6,725 3,965 46,451 48,049
12,105 7,930 6,560 1,800 28,395 29,347
5,095 3,805 910 2,150 11,960 11,135
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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