AoeStats
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African Clearing

510790157Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 36m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1364
+14
🇨🇦 Byzantines · Canada
1345
+15
🇨🇴 Franks · Colombia
1344
+15
🇵🇪 Cumans · Peru
1310
+16
🇦🇷 Mongols · Argentina
1394
-18
🇦🇷 Vietnamese · Argentina
1329
-15
🇪🇸 Persians · Spain
1308
-15
🇦🇷 Cumans · Argentina
1251
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 2,098 13:09 28:22 — ⚔ Towers into Archers
48 1,753 13:19 20:05 — ⛏ Fast Castle
45 1,642 13:08 34:06 — ⚔ M@A Rush
44 1,601 12:36 17:23 — ⛏ Fast Castle
43 1,582 14:02 18:02 — ⛏ Fast Castle
40 1,457 12:55 27:04 — ⚔ Scout Rush
39 1,435 13:14 25:10 — ⚔ Scouts into Towers
34 1,224 13:30 17:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,165 8,005 4,185 2,350 25,705 26,168
12,165 8,343 3,085 1,050 24,643 24,727
11,955 6,408 3,680 300 22,343 22,275
6,555 10,163 1,030 1,190 18,938 18,687
6,775 6,963 3,550 855 18,143 19,462
6,075 7,351 2,335 550 16,311 17,672
6,000 6,198 2,480 1,600 16,278 18,382
4,995 3,838 465 2,650 11,948 11,746
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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