Runestones
508453094Analyzed1v1 RM
·
11d ago on Sep 22, 2026·
34m 16s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
iTony8's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
gvvugts93
C
Feudal Age
9:47
vs 10:15
top 36%
Castle Age
25:05
vs 21:31
btm 15%
Imperial Age
—
vs 38:22
btm 0%
eAPM
30
vs 34
btm 41%
First military
11:38
vs 11:31
btm 49%
▼
Slow Castle Age at 25:05 — slower than 85% of analysed players on Runestones
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:25 of the first 25:05 — keep villagers queued
iTony8
D
Feudal Age
11:06
vs 10:15
btm 29%
Castle Age
25:03
vs 21:31
btm 15%
Imperial Age
—
vs 38:22
btm 0%
eAPM
26
vs 34
btm 33%
First military
16:02
vs 11:31
btm 21%
▼
Slow Castle Age at 25:03 — slower than 85% of analysed players on Runestones
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 11:03 of the first 25:03 — keep villagers queued