Migration
510198750Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
72m 3s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
msheehandub's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
msheehandub
A
Feudal Age
11:57
vs 11:47
btm 45%
Castle Age
15:43
vs 19:42
top 6%
Imperial Age
—
vs 35:33
btm 0%
eAPM
25
vs 24
top 47%
First military
16:06
vs 11:01
btm 7%
▲
Fast Castle Age at 15:43 — faster than 94% of analysed players on Migration
▼
Loom after the Feudal click (9:48) — usually safest before it
▼
First military only at 16:06 (Transport Ship) — later than 93% of analysed players on Migration
▲
Town centers almost never idle — 1s across the first 15:43
AFK Gamer
D
Feudal Age
10:16
vs 11:47
top 10%
Castle Age
32:54
vs 19:42
btm 1%
Imperial Age
50:26
vs 35:33
btm 3%
eAPM
15
vs 24
btm 19%
First military
9:16
vs 11:01
top 26%
▲
Fast Feudal Age at 10:16 — faster than 90% of analysed players on Migration
▼
Slow Castle Age at 32:54 — slower than 99% of analysed players on Migration
▼
Slow Imperial Age at 50:26 — slower than 97% of analysed players on Migration
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 13:04 of the first 32:54 — keep villagers queued