Arabia
510401616Analyzed1v1 RM
·
12h ago on Sep 30, 2026·
39m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ThaDolfin's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
ThaDolfin
D
Feudal Age
14:35
vs 9:49
btm 1%
Castle Age
25:56
vs 21:49
btm 10%
Imperial Age
—
vs 38:59
btm 0%
eAPM
13
vs 38
btm 3%
First military
17:59
vs 10:33
btm 8%
▼
Slow Feudal Age at 14:35 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 25:56 — slower than 90% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 17:59 (Spearman) — later than 92% of analysed players on Arabia
▼
Town centers idle 7:46 of the first 25:56 — keep villagers queued
pigmeroid
C
Feudal Age
11:22
vs 9:49
btm 14%
Castle Age
19:10
vs 21:49
top 14%
Imperial Age
—
vs 38:59
btm 0%
eAPM
22
vs 38
btm 16%
First military
11:31
vs 10:33
btm 35%
▼
Slow Feudal Age at 11:22 — slower than 86% of analysed players on Arabia
▲
Fast Castle Age at 19:10 — faster than 86% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
Town centers idle 3:55 of the first 19:10 — keep villagers queued