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Arena

508051184Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 88m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
1122
+11
🇩🇪 Maya · Germany
1108
+12
🇩🇪 Cumans · Germany
1092
+12
🇩🇪 Japanese · Germany
1039
+14
🇷🇺 Jurchens · Russia
1045
-14
🇺🇸 Huns · United States
1019
-13
🇹🇷 Magyars · Türkiye
1002
-12
🇺🇸 Huns · United States
959
-10
Player eAPM Actions Feudal Castle Imperial Opening
67 5,976 9:37 23:36 36:26 ⛏ Fast Castle
39 3,432 12:39 24:00 44:44 ⚔ Archer Rush
29 2,568 12:25 35:40 52:29 ⚔ Scout Rush
26 2,349 10:23 19:58 37:36 ⚔ Scout Rush
25 2,182 12:31 17:37 42:21 ⛏ Fast Castle
25 2,228 9:56 26:52 40:45
23 2,037 11:53 27:39 34:52
20 1,740 12:07 17:07 33:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
84,540 58,730 12,480 3,510 159,260 166,913
63,455 32,910 47,275 5,500 149,140 154,203
56,350 55,416 26,175 6,175 144,116 156,309
93,065 25,980 20,255 2,910 142,210 170,185
52,595 36,780 21,800 3,810 114,985 128,602
65,250 24,190 18,125 3,045 110,610 131,626
34,885 39,510 21,995 2,800 99,190 112,852
40,400 37,205 8,435 3,025 89,065 105,618
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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