AoeStats
← 唐火火

African Clearing

510603386Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 45m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
1567
+7
🇨🇳 Vietnamese · China
1503
+9
🇨🇳 Italians · China
1411
+13
🇨🇳 Jurchens · China
1251
+19
🇫🇷 Berbers · France
1429
-15
🇦🇷 Koreans · Argentina
1372
-13
🇺🇾 Dravidians · Uruguay
1293
-10
🇨🇿 Goths · Czechia
1282
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 2,033 12:36 17:36 39:22 ⛏ Fast Castle
38 1,756 11:19 23:03 35:46 ⚔ M@A Rush
30 1,360 13:29 18:42 34:33 ⛏ Fast Castle
26 1,211 14:06 20:22 42:32 ⛏ Fast Castle
26 1,191 13:12 17:44 36:21 ⛏ Fast Castle
26 1,174 13:46 21:15 44:44 ⚔ Archer Rush
25 1,160 12:46 17:53 32:38 ⛏ Fast Castle
22 998 12:25 17:32 34:01 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,200 17,675 8,145 3,400 45,420 59,989
11,775 15,535 11,035 3,650 41,995 45,678
21,255 9,642 8,650 1,900 41,447 41,959
14,375 15,551 8,210 3,295 41,431 57,128
17,545 13,338 6,105 2,520 39,508 45,425
14,275 12,640 8,520 1,800 37,235 40,948
11,475 17,289 5,845 2,450 37,059 38,573
15,115 12,174 4,310 1,050 32,649 38,319
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.