AoeStats
← DungaChapado

Arena

510014842Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 57m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Aztecs · Mexico
1107
+17
🇨🇴 Slavs · Colombia
1088
+18
🇹🇼 Franks · Taiwan
1080
+18
🇺🇸 Teutons · United States
1056
+19
🇧🇷 Spanish · Brazil
1148
-19
🇧🇷 Goths · Brazil
1140
-19
🇧🇷 Cumans · Brazil
1132
-18
🇧🇷 Romans · Brazil
1071
-16
Compared against 544,430 analysed team-game players on Arena.
InvasorDePastos C
Feudal Age 12:41 vs 10:55
btm 8%
Castle Age 16:21 vs 16:03
btm 45%
Imperial Age 33:26 vs 32:17
btm 41%
eAPM 22 vs 27
btm 34%
First military 14:11 vs 18:52
top 10%
▼ Slow Feudal Age at 12:41 — slower than 92% of analysed players on Arena
▼ Loom after the Feudal click (24:56) — usually safest before it
▲ Early military at 14:11 (Scout Cavalry) — earlier than 90% of analysed players on Arena
▲ Town centers almost never idle — 6s across the first 16:21
J_Dav C
Feudal Age 11:25 vs 10:55
btm 30%
Castle Age 15:54 vs 16:03
top 47%
Imperial Age — vs 32:17
btm 0%
eAPM 19 vs 27
btm 25%
First military 13:56 vs 18:52
top 9%
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (28:32) — usually safest before it
▲ Early military at 13:56 (Spearman) — earlier than 91% of analysed players on Arena
▲ Town centers almost never idle — 7s across the first 15:54
travis D
Feudal Age 11:03 vs 10:55
btm 45%
Castle Age 17:50 vs 16:03
btm 30%
Imperial Age 37:46 vs 32:17
btm 16%
eAPM 19 vs 27
btm 25%
First military 20:46 vs 18:52
btm 37%
▼ Slow Imperial Age at 37:46 — slower than 84% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (23:34) — usually safest before it
▲ Town centers almost never idle — 1s across the first 17:50
William B
Feudal Age 11:27 vs 10:55
btm 30%
Castle Age 15:18 vs 16:03
top 35%
Imperial Age 30:11 vs 32:17
top 30%
eAPM 29 vs 27
top 44%
First military 18:54 vs 18:52
top 50%
▲ Fast Imperial Age at 30:11 — faster than 70% of analysed players on Arena
▼ Loom after the Feudal click (14:45) — usually safest before it
▲ Town centers almost never idle — 2s across the first 15:18
Longshanks C
Feudal Age 8:42 vs 10:55
top 2%
Castle Age 19:52 vs 16:03
btm 18%
Imperial Age 37:25 vs 32:17
btm 17%
eAPM 18 vs 27
btm 22%
First military 19:51 vs 18:52
btm 43%
▲ Fast Feudal Age at 8:42 — faster than 98% of analysed players on Arena
▼ Slow Castle Age at 19:52 — slower than 82% of analysed players on Arena
▼ Slow Imperial Age at 37:25 — slower than 83% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (31:53) — usually safest before it
▲ Town centers almost never idle — 0s across the first 19:52
Fiaboi_ A
Feudal Age 10:47 vs 10:55
top 43%
Castle Age 14:25 vs 16:03
top 12%
Imperial Age 27:30 vs 32:17
top 7%
eAPM 23 vs 27
btm 37%
First military 16:07 vs 18:52
top 24%
▲ Fast Castle Age at 14:25 — faster than 88% of analysed players on Arena
▲ Fast Imperial Age at 27:30 — faster than 93% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 14:25
Caesar Galinacius C
Feudal Age 11:11 vs 10:55
btm 39%
Castle Age 15:30 vs 16:03
top 39%
Imperial Age — vs 32:17
btm 0%
eAPM 13 vs 27
btm 9%
First military 17:12 vs 18:52
top 35%
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (15:02) — usually safest before it
▲ Town centers almost never idle — 2s across the first 15:30
DungaChapado D
Feudal Age 13:29 vs 10:55
btm 4%
Castle Age 17:19 vs 16:03
btm 34%
Imperial Age 32:21 vs 32:17
btm 49%
eAPM 17 vs 27
btm 19%
First military 22:05 vs 18:52
btm 30%
▼ Slow Feudal Age at 13:29 — slower than 96% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (32:19) — usually safest before it
▲ Town centers almost never idle — 8s across the first 17:19
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