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Black Forest

508341980Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 55m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Bohemians · Brazil
1075
+13
🇧🇷 Romans · Brazil
1042
+14
🇧🇷 Ethiopians · Brazil
1037
+14
🇧🇷 Teutons · Brazil
1034
+15
🇲🇽 Teutons · Mexico
1065
-16
🇵🇹 Spanish · Portugal
1042
-16
🇺🇸 Bulgarians · United States
996
-14
🇲🇽 Khmer · Mexico
909
-10
Player eAPM Actions Feudal Castle Imperial Opening
41 2,268 10:39 15:25 34:04 ⛏ Fast Castle
30 1,692 12:25 16:01 28:53 ⛏ Fast Castle
27 1,490 14:10 26:42 39:03 ⚔ Scout Rush
27 1,522 10:38 15:06 40:51 ⛏ Fast Castle
20 1,095 11:15 16:51 30:31 ⛏ Fast Castle
17 933 13:07 17:38 50:57 ⛏ Fast Castle
15 820 13:34 18:43 — ⛏ Fast Castle
7 384 13:44 18:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,575 27,984 18,185 2,985 95,729 100,045
24,520 32,549 13,795 3,045 73,909 92,007
23,785 23,880 14,620 3,055 65,340 95,944
27,135 9,023 20,470 2,520 59,148 68,385
24,135 13,005 14,660 3,685 55,485 73,025
12,745 23,355 10,430 1,540 48,070 54,871
3,275 1,660 250 0 5,185 5,703
2,625 1,585 200 145 4,555 5,736
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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