AoeStats
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African Clearing

506578913Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 54m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Burgundians · Brazil
1420
+15
🇦🇷 Celts · Argentina
1393
+16
🇭🇰 Lithuanians · Hong Kong SAR China
1342
+18
🇲🇽 Mongols · Mexico
1316
+18
🇲🇽 Vietnamese · Mexico
1417
-18
🇺🇸 Berbers · United States
1408
-18
🇲🇽 Franks · Mexico
1373
-16
🇲🇽 Armenians · Mexico
1339
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,161 12:26 22:44 37:51 ⚔ Archer Rush
37 1,982 12:09 21:16 38:27 ⛏ Fast Castle
36 1,942 13:22 40:10 44:38 ⚔ Towers FC
35 1,879 13:28 25:57 — ⚔ Archer Rush
30 1,612 16:44 20:24 36:57 ⛏ Fish Boom FC
27 1,458 12:15 28:54 — ⚔ M@A Rush
22 1,219 10:59 17:00 30:55 ⛏ Fast Castle
21 1,125 13:16 18:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,535 19,879 26,105 4,620 101,139 108,733
38,105 13,891 4,950 300 57,246 83,652
23,605 14,630 12,260 1,050 51,545 54,036
21,085 10,640 5,645 4,300 41,670 49,043
20,140 11,575 5,850 2,210 39,775 39,584
14,765 8,358 5,150 1,300 29,573 30,715
9,565 11,805 4,365 2,740 28,475 27,997
8,915 7,240 2,560 2,000 20,715 37,786
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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