Arabia
510197555Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
30m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
deekzor's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Downk
D
Feudal Age
14:19
vs 9:49
btm 1%
Castle Age
22:25
vs 21:49
btm 41%
Imperial Age
—
vs 38:58
btm 0%
eAPM
33
vs 38
btm 37%
First military
23:20
vs 10:33
btm 2%
▼
Slow Feudal Age at 14:19 — slower than 99% of analysed players on Arabia
▼
First military only at 23:20 (Knight) — later than 98% of analysed players on Arabia
▼
Town centers idle 14:46 of the first 22:25 — keep villagers queued
deekzor
D
Feudal Age
11:44
vs 9:49
btm 11%
Castle Age
25:28
vs 21:49
btm 12%
Imperial Age
—
vs 38:58
btm 0%
eAPM
20
vs 38
btm 12%
First military
14:51
vs 10:33
btm 16%
▼
Slow Feudal Age at 11:44 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 25:28 — slower than 88% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 14:21 of the first 25:28 — keep villagers queued