AoeStats
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Socotra

505567948Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 36m 17s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
1292
+12
🇧🇷 Bulgarians · Brazil
1283
+12
🇲🇦 Persians · Morocco
1256
+13
🇧🇷 Ethiopians · Brazil
1182
+16
🇧🇷 Spanish · Brazil
1262
-15
🇦🇷 Persians · Argentina
1207
-14
🇦🇷 Magyars · Argentina
1207
-14
🇨🇱 Koreans · Chile
1119
-10
Player eAPM Actions Feudal Castle Imperial Opening
72 2,625 10:01 22:44 — ⚔ Scout Rush
42 1,531 9:06 21:16 — ⚔ Scout Rush
35 1,260 10:13 25:28 — ⚔ Archers into Skirms
33 1,199 11:33 16:24 — ⛏ Fast Castle
30 1,098 9:26 23:45 — ⚔ Archer Rush
29 1,064 10:05 15:22 34:09 ⛏ Fast Castle
26 930 11:20 23:24 — ⚔ Drush
25 902 10:57 22:54 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,310 7,908 7,000 2,150 30,368 32,385
13,895 6,043 6,845 850 27,633 28,992
14,185 5,344 7,145 180 26,854 27,247
15,565 7,101 550 205 23,421 25,328
6,675 9,259 6,860 200 22,994 24,666
11,285 5,450 2,395 800 19,930 20,248
7,220 5,644 3,730 225 16,819 18,131
5,925 5,551 1,330 1,115 13,921 15,719
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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