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African Clearing

505009744Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 48m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Chinese · Japan
1371
+13
🇨🇳 Berbers · China
1356
+14
🇨🇳 Huns · China
1321
+15
🇹🇼 Koreans · Taiwan
1315
+16
🇺🇸 Mapuche · United States
1358
-16
🇸🇰 Byzantines · Slovakia
1300
-14
🇧🇷 Berbers · Brazil
1294
-14
🇧🇷 Persians · Brazil
1290
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,153 14:49 19:14 38:23 ⛏ Fish Boom FC
43 2,077 13:49 23:22 41:47 ⚔ Archer Rush
41 1,960 13:40 22:00 46:42 ⚔ Scout Rush
38 1,853 12:43 23:47 — ⚔ Scout Rush
29 1,399 13:09 25:50 42:16 ⚔ Scouts into Towers
26 1,267 15:59 20:41 32:16
25 1,189 13:55 25:02 — ⚔ Archer Rush
22 1,062 15:57 20:07 37:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,860 16,569 14,915 2,980 61,324 64,813
11,745 25,395 8,870 4,930 50,940 54,792
19,310 11,480 14,225 1,050 46,065 49,207
15,605 16,681 8,915 4,205 45,406 45,845
21,335 9,957 7,470 3,225 41,987 46,148
15,785 15,204 7,730 2,350 41,069 44,643
13,070 6,805 2,935 500 23,310 23,029
8,970 7,220 2,980 950 20,120 21,102
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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