AoeStats
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Arena

505002779Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 42m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Jurchens · France
1350
+15
🇪🇸 Byzantines · Spain
1290
+17
🇧🇷 Persians · Brazil
1276
+18
🇧🇷 Aztecs · Brazil
1272
+18
🇭🇰 Hindustanis · Hong Kong SAR China
1359
-19
🇨🇳 Maya · China
1347
-18
🇨🇳 Persians · China
1311
-17
🇨🇳 Franks · China
1246
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,084 10:53 14:38 31:01 ⛏ Fast Castle
46 1,954 10:51 14:32 29:43 ⛏ Fast Castle
42 1,794 10:02 13:44 30:40 ⛏ Fast Castle
41 1,746 11:05 14:44 30:28 ⛏ Fast Castle
41 1,738 9:44 15:15 30:13 ⛏ Fast Castle
33 1,389 9:59 13:38 32:05 ⛏ Fast Castle
33 1,387 11:05 15:10 34:30 ⛏ Fast Castle
25 1,049 10:46 15:10 28:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,225 18,250 16,725 4,535 70,735 74,100
29,365 13,998 11,840 950 56,153 57,713
23,375 11,325 12,720 1,600 49,020 63,039
19,630 17,785 5,720 1,800 44,935 53,564
14,800 13,370 10,645 850 39,665 43,655
14,105 14,790 9,120 1,400 39,415 41,271
17,570 16,180 3,245 960 37,955 40,474
16,550 11,370 6,135 1,180 35,235 39,335
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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