AoeStats
← Shutokayte

Black Forest

507923083Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 34m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Goths · Indonesia
921
+4
🇫🇷 Burgundians · France
864
+6
🇺🇸 Britons · United States
805
+7
🇮🇹 Mongols · Italy
538
+16
🇨🇳 Ethiopians · China
677
-12
🇨🇳 Cumans · China
628
-9
🇨🇳 Turks · China
525
-6
🇨🇳 Persians · China
509
-6
Player eAPM Actions Feudal Castle Imperial Opening
21 731 10:21 16:29 — ⛏ Fast Castle
18 617 11:01 17:57 — ⛏ Fast Castle
15 507 14:19 23:39 — ⛏ Fast Castle
15 520 12:10 17:30 — ⛏ Fast Castle
12 397 10:35 21:02 33:07 ⛏ Fast Castle
9 323 14:34 26:27 33:53 ◆ FC into Fast Imp
1 47 — — —
1 35 — — —

Resources

Player Food Wood Gold Stone Spent Collected
10,015 9,827 3,655 300 23,797 30,990
11,850 8,420 2,325 1,100 23,695 28,427
11,300 7,920 2,330 950 22,500 28,147
9,300 5,590 1,255 1,135 17,280 22,393
7,425 6,316 2,550 960 17,251 18,996
4,990 4,223 795 1,145 11,153 15,002
150 0 0 0 150 190
0 52 0 0 52 109
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.