AoeStats
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Arena

509652215Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 55m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1307
+11
🇹🇷 Bohemians · Türkiye
1179
+16
🇹🇷 Poles · Türkiye
1146
+18
🇹🇷 Britons · Türkiye
1085
+20
🇫🇷 Tatars · France
1323
-22
🇲🇽 Goths · Mexico
1180
-16
🇫🇷 Franks · France
1158
-15
🇫🇷 Poles · France
1074
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,405 10:22 14:08 32:25 ⛏ Fast Castle
37 2,042 10:54 14:57 30:45 ⛏ Fast Castle
35 1,952 11:02 15:09 31:17 ⛏ Fast Castle
30 1,648 10:29 15:39 37:32 ⛏ Fast Castle
29 1,613 10:53 15:48 45:15 ⛏ Fast Castle
27 1,504 9:16 17:58 34:15 ⚔ M@A FC
26 1,441 11:09 16:39 39:06 ⛏ Fast Castle
23 1,282 10:20 15:10 34:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,815 34,825 13,170 1,600 91,410 101,261
30,750 23,659 20,320 6,440 81,169 105,690
45,015 17,740 12,650 2,380 77,785 117,656
25,540 20,405 13,930 230 60,105 62,335
17,755 20,165 13,125 8,000 59,045 82,379
36,150 13,785 8,125 850 58,910 62,953
18,115 19,058 10,395 1,250 48,818 49,536
20,155 8,615 12,180 870 41,820 44,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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