Arabia
509647275Analyzed3v3 RM
·
3d ago on Sep 27, 2026·
27m 30s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lorenzo de' Medici
34 units ordered
Archer32
Spearman2
First military 12:18 — Archer
xigumi444
23 units ordered
Scout Cavalry21
Militia2
First military 13:13 — Scout Cavalry
ToileTh
31 units ordered
Knight18
Skirmisher13
First military 11:16 — Skirmisher
frankwindchlu
57 units ordered
Knight46
Scout Cavalry11
First military 10:39 — Scout Cavalry
dopeegoo
62 units ordered
Archer47
Crossbowman12
Spearman2
Militia1
First military 9:53 — Spearman
花雪
38 units ordered
Man-at-Arms25
Skirmisher8
Militia5
First military 9:00 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lorenzo de' Medici’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
xigumi444’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
ToileTh’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
frankwindchlu’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
dopeegoo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
花雪’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1