Arabia
510020426Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
71m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
leoking1M's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
JamesdoXD3
D
Feudal Age
12:28
vs 9:49
btm 6%
Castle Age
25:02
vs 21:49
btm 14%
Imperial Age
65:49
vs 38:58
btm 0%
eAPM
34
vs 38
btm 41%
First military
9:00
vs 10:33
top 20%
▼
Slow Feudal Age at 12:28 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 25:02 — slower than 86% of analysed players on Arabia
▼
Slow Imperial Age at 65:49 — slower than 100% of analysed players on Arabia
▲
Early military at 9:00 (Militia) — earlier than 80% of analysed players on Arabia
▲
Town centers almost never idle — 9s across the first 25:02
leoking1M
C
Feudal Age
10:37
vs 9:49
btm 27%
Castle Age
25:06
vs 21:49
btm 14%
Imperial Age
—
vs 38:58
btm 0%
eAPM
47
vs 38
top 33%
First military
6:14
vs 10:33
top 2%
▼
Slow Castle Age at 25:06 — slower than 86% of analysed players on Arabia
▲
Early military at 6:14 (Militia) — earlier than 98% of analysed players on Arabia
▼
Town centers idle 7:21 of the first 25:06 — keep villagers queued