Arabia
510016985Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
30m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
leoking1M's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
cash50
B
Feudal Age
10:19
vs 9:49
btm 35%
Castle Age
19:59
vs 21:49
top 22%
Imperial Age
—
vs 38:59
btm 0%
eAPM
30
vs 38
btm 31%
First military
8:34
vs 10:33
top 16%
▲
Fast Castle Age at 19:59 — faster than 78% of analysed players on Arabia
▲
Early military at 8:34 (Militia) — earlier than 84% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 19:59
leoking1M
B
Feudal Age
9:13
vs 9:49
top 25%
Castle Age
28:00
vs 21:49
btm 4%
Imperial Age
—
vs 38:59
btm 0%
eAPM
52
vs 38
top 25%
First military
10:18
vs 10:33
top 45%
▲
Fast Feudal Age at 9:13 — faster than 75% of analysed players on Arabia
▼
Slow Castle Age at 28:00 — slower than 96% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▼
Town centers idle 4:00 of the first 28:00 — keep villagers queued