Black Forest
503619786Analyzed4v4 RM
·
29d ago on Sep 1, 2026·
54m 53s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 331,518 analysed team-game players on Black Forest.
athmaniac
C
Feudal Age
12:54
vs 12:30
btm 42%
Castle Age
17:41
vs 19:39
top 32%
Imperial Age
36:53
vs 34:31
btm 32%
eAPM
18
vs 23
btm 34%
First military
21:01
vs 22:13
top 43%
▲
Town centers almost never idle — 26s across the first 17:41
Montys8th
D
Feudal Age
15:32
vs 12:30
btm 11%
Castle Age
31:39
vs 19:39
btm 3%
Imperial Age
49:24
vs 34:31
btm 2%
eAPM
26
vs 23
top 41%
First military
19:07
vs 22:13
top 32%
▼
Slow Feudal Age at 15:32 — slower than 89% of analysed players on Black Forest
▼
Slow Castle Age at 31:39 — slower than 97% of analysed players on Black Forest
▼
Slow Imperial Age at 49:24 — slower than 98% of analysed players on Black Forest
▼
Town centers idle 8:54 of the first 31:39 — keep villagers queued
coran
D
Feudal Age
17:08
vs 12:30
btm 5%
Castle Age
38:40
vs 19:39
btm 0%
Imperial Age
46:10
vs 34:31
btm 4%
eAPM
12
vs 23
btm 12%
First military
51:30
vs 22:13
btm 0%
▼
Slow Feudal Age at 17:08 — slower than 95% of analysed players on Black Forest
▼
Slow Castle Age at 38:40 — slower than 100% of analysed players on Black Forest
▼
Slow Imperial Age at 46:10 — slower than 96% of analysed players on Black Forest
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (22:33) — usually safest before it
▼
First military only at 51:30 (Spearman) — later than 100% of analysed players on Black Forest
▼
Town centers idle 7:10 of the first 38:40 — keep villagers queued
Varg_1960
D
Feudal Age
12:16
vs 12:30
top 45%
Castle Age
20:55
vs 19:39
btm 40%
Imperial Age
38:57
vs 34:31
btm 21%
eAPM
6
vs 23
btm 2%
First military
29:42
vs 22:13
btm 15%
▼
Slow Imperial Age at 38:57 — slower than 79% of analysed players on Black Forest
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 29:42 (Battle Elephant) — later than 85% of analysed players on Black Forest
▼
Town centers idle 8:10 of the first 20:55 — keep villagers queued
angelottis
D
Feudal Age
12:31
vs 12:30
top 50%
Castle Age
26:30
vs 19:39
btm 10%
Imperial Age
36:27
vs 34:31
btm 35%
eAPM
15
vs 23
btm 22%
First military
30:33
vs 22:13
btm 13%
▼
Slow Castle Age at 26:30 — slower than 90% of analysed players on Black Forest
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 30:33 (Missionary) — later than 87% of analysed players on Black Forest
▼
Town centers idle 6:40 of the first 26:30 — keep villagers queued
Htr
D
Feudal Age
12:21
vs 12:30
top 46%
Castle Age
27:22
vs 19:39
btm 8%
Imperial Age
39:52
vs 34:31
btm 17%
eAPM
10
vs 23
btm 8%
First military
30:36
vs 22:13
btm 13%
▼
Slow Castle Age at 27:22 — slower than 92% of analysed players on Black Forest
▼
Slow Imperial Age at 39:52 — slower than 83% of analysed players on Black Forest
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 30:36 (Monk) — later than 87% of analysed players on Black Forest
Markhor_0
D
Feudal Age
15:09
vs 12:30
btm 13%
Castle Age
31:32
vs 19:39
btm 3%
Imperial Age
49:54
vs 34:31
btm 2%
eAPM
18
vs 23
btm 34%
First military
17:51
vs 22:13
top 25%
▼
Slow Feudal Age at 15:09 — slower than 87% of analysed players on Black Forest
▼
Slow Castle Age at 31:32 — slower than 97% of analysed players on Black Forest
▼
Slow Imperial Age at 49:54 — slower than 98% of analysed players on Black Forest
▼
Town centers idle 6:17 of the first 31:32 — keep villagers queued
JOE
C
Feudal Age
12:14
vs 12:30
top 44%
Castle Age
18:27
vs 19:39
top 39%
Imperial Age
38:36
vs 34:31
btm 22%
eAPM
16
vs 23
btm 25%
First military
32:39
vs 22:13
btm 8%
▼
Slow Imperial Age at 38:36 — slower than 78% of analysed players on Black Forest
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 32:39 (Monk) — later than 92% of analysed players on Black Forest
▲
Town centers almost never idle — 5s across the first 18:27