AoeStats
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Arena

510526331Analyzed
4v4 RM · 12h ago on Oct 1, 2026· 46m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Gurjaras · Hong Kong SAR China
826
+17
🇨🇳 Celts · China
803
+18
🇨🇳 Poles · China
778
+19
🇹🇼 Britons · Taiwan
745
+19
🇲🇽 Persians · Mexico
890
-20
🇨🇳 Burgundians · China
863
-19
🇨🇳 Spanish · China
850
-19
🇨🇳 Khitans · China
756
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,150 9:46 14:23 33:50 ⛏ Fast Castle
36 1,698 11:00 18:39 34:30 ⛏ Fast Castle
35 1,630 11:53 18:30 32:22 ⛏ Fast Castle
31 1,438 10:48 18:00 31:26 ⛏ Fast Castle
25 1,145 10:40 15:34 29:56 ⛏ Fast Castle
24 1,140 11:35 19:34 33:01 ⛏ Fast Castle
21 987 9:19 17:22 27:10 ⛏ Fast Castle
20 911 10:52 16:14 33:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,520 28,160 8,615 2,450 61,745 69,096
25,600 22,200 12,185 1,000 60,985 74,401
23,595 20,655 12,335 2,300 58,885 76,485
25,410 18,450 9,850 2,400 56,110 59,941
16,230 12,165 6,945 1,500 36,840 43,482
17,140 9,220 7,375 2,645 36,380 42,045
16,650 10,175 5,690 2,050 34,565 49,276
12,390 12,805 3,855 1,650 30,700 41,306
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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