AoeStats
← DarkSaintOfWar

Lombardia

508991957Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
619
+17
🇺🇸 Goths · United States
580
+18
565
+19
🇨🇴 Slavs · Colombia
480
+22
🇧🇷 Britons · Brazil
746
-24
🇨🇱 Romans · Chile
660
-20
🇧🇷 Maya · Brazil
644
-20
🇺🇸 Bulgarians · United States
457
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,086 12:46 36:38 —
21 1,071 10:52 17:08 35:05 ⛏ Fast Castle
15 793 16:11 29:04 46:27 ⚔ Scout Rush
11 563 13:50 29:30 40:52
10 497 16:51 27:06 45:08 ⛏ Fast Castle
9 440 13:45 22:59 34:58 ⛏ Fast Castle
7 343 12:34 25:55 41:23 ⚔ Scout Rush
6 311 18:45 29:50 40:54

Resources

Player Food Wood Gold Stone Spent Collected
29,840 15,040 15,585 3,550 64,015 65,059
16,580 17,644 11,900 2,280 48,404 50,476
17,685 14,290 9,605 2,750 44,330 46,832
15,565 13,759 5,610 7,605 42,539 49,566
17,225 15,500 6,060 2,240 41,025 46,083
13,800 22,015 3,840 1,350 41,005 44,229
17,865 8,995 10,300 3,585 40,745 49,820
11,000 15,470 10,115 3,120 39,705 59,065
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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