AoeStats
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Lombardia

509964709Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 49m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1268
+17
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1265
+17
🇺🇸 Maya · United States
1237
+18
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1192
+20
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1346
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🇬🇧 Vietnamese · United Kingdom
1305
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🇺🇸 Gurjaras · United States
1259
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🇬🇧 Vikings · United Kingdom
1249
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Player eAPM Actions Feudal Castle Imperial Opening
50 2,471 9:15 22:07 37:52 ⛏ Fast Castle
49 2,442 10:54 15:23 45:59 ⛏ Fast Castle
38 1,884 9:01 21:49 36:33 ⚔ Scout Rush
35 1,737 11:02 15:27 31:38 ⛏ Fast Castle
32 1,608 10:41 17:58 36:47 ⛏ Fast Castle
30 1,498 10:24 15:41 38:30 ⛏ Fast Castle
30 1,499 11:16 15:09 40:12 ⛏ Fast Castle
25 1,223 11:26 16:52 34:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,120 20,143 13,505 2,180 69,948 72,608
26,375 28,421 10,590 4,355 69,741 74,684
36,320 13,338 14,325 1,910 65,893 68,440
19,130 23,878 12,540 4,550 60,098 67,708
25,415 14,497 16,095 1,030 57,037 58,080
21,330 11,702 20,870 985 54,887 66,553
16,970 23,085 12,315 1,600 53,970 67,348
13,250 13,061 8,420 2,230 36,961 38,983
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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