Arabia
509676785Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
119m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Djurro's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
1169656596
D
Feudal Age
11:44
vs 9:49
btm 11%
Castle Age
37:54
vs 21:49
btm 0%
Imperial Age
61:08
vs 38:59
btm 0%
eAPM
39
vs 39
top 50%
First military
12:30
vs 10:33
btm 26%
▼
Slow Feudal Age at 11:44 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 37:54 — slower than 100% of analysed players on Arabia
▼
Slow Imperial Age at 61:08 — slower than 100% of analysed players on Arabia
▼
Loom after the Feudal click (9:37) — usually safest before it
▼
Town centers idle 13:04 of the first 37:54 — keep villagers queued
Djurro
C
Feudal Age
9:55
vs 9:49
btm 47%
Castle Age
20:17
vs 21:49
top 26%
Imperial Age
50:58
vs 38:59
btm 3%
eAPM
37
vs 39
btm 47%
First military
11:33
vs 10:33
btm 34%
▲
Fast Castle Age at 20:17 — faster than 74% of analysed players on Arabia
▼
Slow Imperial Age at 50:58 — slower than 97% of analysed players on Arabia
▲
Town centers almost never idle — 16s across the first 20:17