Arena
507042370Analyzed1v1 RM
·
14d ago on Sep 16, 2026·
46m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SfL13
103 units ordered
Samurai52
Battering Ram12
Pikeman11
Spearman10
Trebuchet9
Mangonel4
Halberdier3
Monk2
First military 18:20 — Spearman
Fr Spawn666
85 units ordered
Arbalester36
Crossbowman22
Knight12
Monk6
Trebuchet5
Mangonel3
Scout Cavalry1
First military 17:00 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SfL13’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Fr Spawn666’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9