AoeStats
← RealTortoise297

Enclosed

505113427Analyzed
1v1 RM · 23d ago on Sep 7, 2026· 41m 39s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Turks · Peru
830
+17
🇺🇸 Celts · United States
854
-46

Win probability

RealTortoise297's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 59,260 analysed 1v1 players on Enclosed.
Jamil El Grande C
Feudal Age 12:19 vs 10:15
btm 9%
Castle Age 20:46 vs 21:14
top 45%
Imperial Age 29:01 vs 38:53
top 1%
eAPM 18 vs 36
btm 12%
First military 21:52 vs 11:04
btm 4%
▼ Slow Feudal Age at 12:19 — slower than 91% of analysed players on Enclosed
▲ Fast Imperial Age at 29:01 — faster than 99% of analysed players on Enclosed
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 21:52 (Scout Cavalry) — later than 96% of analysed players on Enclosed
▲ Town centers almost never idle — 2s across the first 20:46
RealTortoise297 C
Feudal Age 11:09 vs 10:15
btm 26%
Castle Age 20:47 vs 21:14
top 45%
Imperial Age 36:32 vs 38:53
top 30%
eAPM 15 vs 36
btm 7%
First military 19:45 vs 11:04
btm 6%
▲ Fast Imperial Age at 36:32 — faster than 70% of analysed players on Enclosed
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (10:35) — usually safest before it
▼ First military only at 19:45 (Scout Cavalry) — later than 94% of analysed players on Enclosed
▼ Town centers idle 4:42 of the first 20:47 — keep villagers queued
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